Galcon 2: Galactic Conquest has come for download on the Apple App Store, a story that will make you happy more than someone who had the fortune to try and engage with the first installment of this game now becomes crazier than ever. With an aesthetic proposal full of color and geometry in performance, reminiscent of some of the earliest arcade shooters of the 80s, but here with a progression in the extreme, even more than the first game, so the idea of Galcon 2 is basically as described in the video, to create a demolition derby in space.
Hassey Enterprises, the company of the good Phil Hassey was responsible for developing this production, which confirms the power and validity of Crowdsourcing platforms. At the time, back in 2013, Galcon was a game whose first release was due because he could obtain funds through Kickstarter, and now becomes its own foot thanks to its success, creating the final version of this franchise Galcon 2: Galactic Conquest, since now integrates a full multiplayer system, where users take sides as neutral or enemy planet since the beginning of the game, only to be thrown into this collective slaughter.
The game part of the principle: the player starts with one or several planets under their control, such as astro eventually produces a series of battleships-defense, which can be directed to defend the other planets in our care, and follow that snowball effect, where the first minutes is relatively calm to reach a true web of ships, planets and fire lines.
Remains the core distinction between game modes, where you are allowed to participate so competitive or cooperative, creating a gaming experience totally different in each variant, providing an attractive alternative option for each player, you can even form clans, for into something more collective. And yes, as expected, the game integrates a free-to-play system.